Asmodeus, Bionique, Siobhan and Beatific (faculty)

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Postby Prince Blanche » Wed Jun 20, 2012 10:22 am

Ok, now I saw the problem o3o Fixed it, finally -w-
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Postby MentalFloss » Wed Jun 20, 2012 5:29 pm

Prince Blanche wrote:Ok, now I saw the problem o3o Fixed it, finally -w-


lol I was looking for the "like" button
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Track 1: Ocean "Deception"
Track 2: Raine "Lucid"
Track 3: Jo "Muzzle"


http://profile.imeem.com/DhObMrT/playli ... _playlist/
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Postby Prince Blanche » Mon May 13, 2013 10:24 pm

Well since it seems Siobhan's bio always gets cut, I decided to repost it here. I'll make the other pertinent edits in the morning when I'm less sleepy or angry at the world.

GENERAL PROFILE
Name: Siobhan (doesn’t really have a last name)
Aliases: Songtress, Dearg Dul
Species/Ethnicity: Faerie, Leannan Sidhe/Baobhan Sith
Age: Appears to be 16, more likely to be 200
Gender: Female
Class: Sophomore
Orientation: Straight but flexible
Alignment: Neutral Good, though bordering on True Neutral


PHYSICAL PROFILE
Height: 6’ 2”
Weight:
Hair: Pinkish red, straight.
Eyes: Vibrant green.
Voice: Melodic, with a faint accent of some language not quite human, soprano
Language(s): Gaelic, English, and a few others
Physical Appearance: “Breathtaking” is putting it mildly: underneath her glamour, Siobhan is downright gorgeous, drawing out attention even when she doesn’t want to. She has a sort of “fragile yet tempting” appearance, looking as quite the femme fatale but retaining a certain air of demureness that makes her seem delicate. She’s tall and statuesque, with long legs and a hourglass figure, a beautiful face that can be described as a Madonna portrait painted to look like a silent movie Vamp, and long hair that is styled so that it covers one of her eyes. She normally dresses in either blouses, long skirts and high heeled boots; and wears what would appear as a field version of a red strapless nightgown with long black gloves and thigh-high boots as her “battle outfit”.

Picture her as essentially a supernatural version of Susan Coffey.

BACKGROUND
Birthdate: Unknown
Birthplace: Uknown (As a human); The Hall of Beauty (As a Fey; part of Faerie)
Astrological Sign: Unknown
Parents:
• Biological parents unknown
• Queen Aine (“Creator”, quite old)
Siblings:
• No real biological siblings known
• Aobheall (“Sister”, Leannan-sidhe/Seanachaí, appears to be 17)
• Ciaran (“Brother”, Fear Dorcha, appears to be in his mid-20s)
• Cliodhna (“Sister”, Bean sidhe, appears to be in her early 30s)
• Agatha (“Sister”, Hag, appears to be around her 90s)
• Conall (“Brother”, Gancanagh/Cu Sith, appears to be around 18)

Marital Status: Doesn’t know.
Offspring: None known
Other Family: None that she really knows.
Previous occupation(s): “The Songtress of Bleeding Hearts”, “Huntress” (see History), entertainer of the Queen Aine and her Court.
Current occupation: Student, runaway
History:
Siobhan doesn’t remember much of her life; she doesn’t remember her parents, her friends, her likes and dislikes, not even if Siobhan is truly her name or not. All she remembers are scant pieces of a mortal life (a caress here, and kiss there, the feeling of the sun on her skin, the sound of soft music and whispers, amongst other small things) but that is enough for her to know that once, she had been mortal. Unfortunately, said mortality was stolen from her, and with it the memories of her life as a mortal, leaving her with only the memories of her time as a faerie, as one of the members of the Court of Queen Aine, spirited away from the rest of the world and subjected to the power of the fae to become one of them.

Siobhan remembers her entirely life as being a lady to be cosseted, admired; a living, breathing “objet d’art” crafted by the power of Queen Aine and her “artists” along with her many “brothers” and “sisters”, all of them with a different role within the Court of Aine. In Siobhan’s case, said role was to be a lover and mistress to those men who the Queen decided to bring into her realm, mostly artists of some sort, luring them with her beauty and taking them to live short lives and dreadful torments to amuse the Queen and her servants, and to create art for the Queen herself to admire and keep, specially songs about love and tragedy that Siobhan herself would be put to sing. But, unlike some of her “brothers” and “sisters” who gave into their faerie nature completely, Siobhan retained enough traits from her former life to find such thing disquieting, gaining a rather bleak outlook on her life as only a tool to damn the lives of others at the behest of her Queen, and with some clever thinking and help from her brothers (who, while far less “human” in mindset than her, still understood her enough) managed to escape their realm and enter the mortal world. After some time trying (and mostly failing) to adjust to the mortal world and avoid contact with faeries of any kind in general, and with those of Queen Aine’s Court in particular, she decided to enroll into Poseidon Prep to try and reconnect with the mortal world, as well as to sharpen her abilities should she ever need to fight…

PSYCHOLOGICAL PROFILE
Personality: Rather distant and sullen for the most part, she tries to keep herself serene, but can come off as aloof and cold. She doesn’t really care much about people, and while she wouldn’t directly or outwardly try to harm them, she doesn’t think twice about using them to further her own means. She’s fae enough to have the natural cunning, selfishness and arrogance that comes with such, something she’s very aware of but isn’t quite skilled in trying to hide it; she does sometimes try to act more human-like, but tends to fail miserably at it. Has a certain love for arts of any kind and is rather knowledgeable about them, but unfortunately lacks much in the way of scholar formation (meaning: she’s quite dumb when it comes to her classes other than art), day to day knowledge (meaning: she’s half-afraid of toilets and TVs, amongst other things) and basic human interaction. Her liking of art also means that she certainly loves artists, becoming transfixed with them and their skills and creations. Thanks to her fae nature, she can’t really lie, but has a tendency to speak in half-truths and understatements when pressed about something, stretching the truth as far as she can get away with it. She’s aware that not all faeries are necessarily similar to the ones she’s met, and that not everything related to faeries is evil, but she isn’t comfortable around other fae regardless of situation and finds things and persons related to the fae (descendants of the fae, people who have had deals with the fae, people who own things that were created by the fae) to be rather disquieting.
Philosophy/Quote: “Truth and beauty are always in the eye of the beholder”
Ambitions: Reconnect with the human world, and if possible to become human once again, as well as help others who might have been similarly affected by the fae and stopping those of the fae who might be harmful.
Fantasies/Daydreams: Mostly remembering the faerie revelries and dances, her time as part of the Court of Queen Aine, and her years, if not centuries, of being nothing more than a living, breathing piece of art and a bait for mortal men. These are NOT pleasant fantasies, and it’s more like her own mind betrays her to remind her of what she escaped.
Favorite Color: Red, green and pink.
Deity/Religion: None to speak of: she believes that there might be or is a God or Gods, but doesn’t actively worship them and isn’t really interested in the moment.
Closest Friends:
Friends:
Acquaintances:
Enemies:
Worst Enemies: Queen Aine and her court.
Fears: Becoming fully fae and losing all traces of her mortality, the (very likely) possibility that there is no way whatsoever to recover a more human life, being found by Aine’s Court.
Sees Self As: Essentially a property of Queen Aine and a toy to her mistress’ whims that has betrayed; the kind of person who betrays those she’s loyal to (Even if she doesn’t like them) for the slightest promise of freedom
Is Seen As: The pretty but unreachable girl, the ice queen bitch, or an annoying obnoxious Mary Sue type character come to life. All three fit her quite well.
Sees Others As: Tries to see them as anchors to the mortal world and potential friends, but is fairy enough that she sometimes just considers them as tools to be used or characters in some story to entertain her.
Best Traits: Perceptive, calculating and quick to think, and capable of seeing beauty in anything and anyone, seeing anything that people might consider “ugly” as being just another facet of beauty (which has the unintended side effect of making her seem morbid as she’s interested in things that people would consider grotesque or disgusting).
Quirks/Mannerisms: Tends to move in a jerky fashion when startled and such. Has small nervous breakdowns whenever anyone mentions fairies unless they’re being called “The Goodly Folk”, “Sidhe” or the “Fair Lords and Gentle Ladies” or other courteous or obscure names; she has a belief that just downright naming them will cause them to appear.
Most Important Thing To Know: While Siobhan is mostly withdrawn, she IS fae and by nature can be just as callous, proud, cunning, ruthless and alien as any other fae. She’s not above speaking in half-truths, misleading and twisting words (both hers and others) to meet whatever goal she has in mind. It’s also a very stupid idea to either ask for her favor or give her a gift: if one asks for a favor, she WILL ask to be repaid in equal value once it’s done and WILL go to whatever measure she requires to do so, and giving her some gift will mean that she will nonstop try to repay the person with a favor of equal value to the point of becoming a nuisance in both cases. Also, as one of the fae, she sometimes tends to lack creativity and value or treasure it in others: thus, she can be quite obsessive when it comes to artists of any kind and their arts, to the point of, again, becoming a bit of a nuisance or a stalker to those who she judges as “lovely”.
Darkest Secret: While Siobhan has memories of being a human and keeps some human traits, she was NEVER a human, and she’s well-aware of this. The one who appears in her memories of herself and from whom she took her human traits was a young man taken away by Aine, and Siobhan was created when said man’s humanity was eaten away by the fae nature Aine implanted in him, being born by eating him from the inside out (think of the xenomorphs of Alien, or parasitoid wasps and caterpillars). Siobhan doesn’t really care about him though, and doesn’t really want to become him again: she might want to become human, but wants to be herself, not the one who she essentially replaced.
How They React To Peers’ View Of Them: Doesn’t really seem to notice it.
How Far They Will Go To Achieve What They Want: She would admittedly go to ANY length, regardless of the cost or consequences, as long as it wields the results she wants. She honestly doesn’t want to end up causing pain to others, but is a master at lying to herself that it’s for the greater good; as long as it gets the results she wants regardless of what it is, and as long as she can rationalize it as necessary, she will do it.
Likes: Paintings, sculptures and monuments, architecture, music (classical and trance/house/industrial for the most part) and dancing, singing.
Dislikes: Fairytales and most depictions of fairies in fiction, some of her classes.
Song(s): “A Cure?” by Emilie Autumn normally; “Toxic Girl” by Angelspit when fighting.

COMBAT/ABILITIES
Weapons: None
Fighting Style: She’s rather skilled at acrobatics and the like, attacking in such a way that she can take advantage of her of her agility and the like more than in raw strength and endurance.
Skills/Talents: A superb dancer, entrancing singer and skilled seducer, often acting as some sort of distraction. Extremely nimble and flexible, she might not be as strong as some of her peers but when it comes to fighting she compensates with her dexterity and speed.
Strengths/Abilities:
The best way to describe Siobhan’s powers is “idiosyncratic”, which also works to describe a LOT about Faeries and their powers in general.
• Faerie magic/”contracts”: Fae magic consist less in “spells” and more in bargaining with the concept of something, becoming capable of harnessing the power of an element, object or concept as long as you pay the price for it; essentially, she can create contracts with the concepts of things to get specific effects to happen, as long as she pays the price said thing asks, normally another concept that seem rather arbitrary sometimes (for example, selling the color of her skin for gaining the ability to change her hair and eye-color; selling the specific pitch required to sing “Vogue” to gain the ability to predict the future through interpretative dancing, and so on and so forth). She can use this ability to form contracts for herself, or to act as a mediator between a concept and someone else (who might themselves be non-fae), allowing them to form a contract in much the same way, also for specific effects and a specific price. By bargaining with conceptual elements that make up reality itself, she has gained five contracts that she can activate at any given time, with the required verbal commands:
• The Muse’s Whispers: At any given moment, Siobhan can activate this spell in order to be able to literally talk with an object of art: a sculpture, painting, poem, song, choreography, novel, mosaic, article of clothing, even a building. She can chat with the concept of the objet d’art, learning thusly the creator’s emotions and state of mind, and becoming capable of learning what has happened to owners of that object or the history it might have “seen” or “heard”. This effect lasts for up to 5 minutes.
• Tanz! Tanz! Tanz! Tanz!: By yelling the specific verbal command and moving her body to whichever song is playing around, be it in the air or her mind, Siobhan can entrance others into dancing around like her, following her movements regardless of how complex as if they were her own set of backup dancers. The effect only lasts for about 3 minutes, during which those dancing are essentially easy targets to dispose of by others.
• O Fortuna!: By yelling the verbal command accompanying it, Siobhan can adquire 5 minutes of good luck for herself or someone else as long as they are close to her, allowing it so that EVERYTHING that happens during those five minutes lines up to help further the person’s goals at the moment and stopping harm from reaching them.
• The Thorny Path: By whispering a small verse pertaining to the “Thorny Way”, “Path of Thorns” or “Land of Briars and Roses” while facing a door, corridor, alley or such, Siobhan can momentarily connect it to the outer rims of the faerie realm, using it to cross into it and open up from it another rift towards another part of this world. Essentially it acts as a means of transportation.
• Glamouring: Siobhan is capable of altering her physical appearance either slightly or entirely, ranging from changing her hair or eye color to downright becoming someone else; she normally uses it to hide her more fantastic and surreal elements or dull them out, becoming more plausibly human. She’s also capable of extending a “glamour” over other people and objects, allowing her to alter people’s perceptions about things that are in her vicinity for as long as she’s focusing on it.
• Inspiration: Her main trait as a Leannan Sidhe is that she can essentially work as a muse to men that she finds interesting or fascinating, artist for the most part: just the thought of her inspires them to create beautiful pieces of art of any kind, allowing them to excel in what they like and to have boundless creativity for as long as she’s with them; in exchange, she will connected in some ways to that person’s life essence, which will act as her sustenance. The artist produces beautiful pieces of art because of her, but is slowly drained from their own life and spirit, which is slowly consumed by Siobhan. Stemming both from this and from her position as leader of the Hunt amongst Aine’s Court, Siobhan also has special sense to just know when a person has such spark of creativity, without really knowing them is capable of just learning
Weaknesses/Limitations: Like most faeries, she has an aversion to iron and things that contain such material including steel. She finds being near both of them to be disquieting, and being actually hurt with it will leave her with wounds that just won’t heal by themselves, and the more time that the iron/steel is against her skin has an effect not quite different from poison.
• Faerie magic/”contracts”: There’s always a catch when it comes to faerie magic; nothing comes without a price, and in order to formulate spells/contracts, she needs to give up something that can be deemed of equal value to the effect she wants to attain; thus, it’s risky creating more spells and she needs to be careful. Also, spells are always VERY LITERAL in their wording, and when creating them she needs to state EXACTLY what she plans with the spell, what the spell is meant to do and how, and such; leaving those details up for the concept she’s contracting with to decide might end up in her getting stuck with a spell that doesn’t work the way she intends it to. More important than all that, though, is the fact that her magic attracts the attention of the fae and those related to them, and is intrinsically connected to that of Queen Aine; meaning, the more magic she uses, the more that she becomes a beacon for Aine to take her back once again. Thus, when making any spells, she tends to place a time limit for the spell’s effect and a time limit before she can use said spell again; and she tries not to use her magic in flashy manners or such, keeping it more underwhelming but still practical. Creating contracts/spells for others to use is a bit of a hassle and needs some very precise indications to work, including using specific objects as the “embodiment” of the spell, and the price in order to create them is generally higher for non-fae creatures to pay than for faeries.
• The Muse’s Whispers: This only works for objects that were intended to have a certain aesthetic value, designed or handmade with the idea to create art or express a sentiment. Mass-produced objects are hard to understand for her (she claims it’s like they spoke on a different language), and entirely unprocessed ones are mute to her. Also, this doesn’t work like psychometry: she actively has to pursue a “conversation” with the object, and the object can refuse to it, lie, or do whatever a normal person could do when talking, though only she can actually communicate; and just because an object is old or anything doesn’t mean she can learn about its entire history, since its “memory” might be lacking. Last but not least, once she has used the spell, she will be unable to use it again for at least three hours, during which she will be unable to talk to the objects of art at all.
• Tanz! Tanz! Tanz! Tanz!: Siobhan herself will be unable to do anything else than dancing when using this spell, and being the “lead” adds to her becoming the perfect target herself during the three minutes the spell is up. Once she uses it, she can’t use it again during that week.
• O Fortuna!: Siobhan can only use this spell once in her entire lifetime, so she reserves it to use it only if it is strictly necessary as a last resort. Once her 5 minutes of luck are up, anything that couldn’t be finished in that time will automatically and horribly fail, so she needs to be quick when using it to accomplish her goals.
• The Thorny Path: Walking into the realm of the fae is dangerous by its very nature, as creatures like no one has ever seen on earth lurk in there, specially in the garden/forest that she uses to cross onto different parts of the world. Taking other people with her is extremely dangerous, and while she can enter and leave without much problem, if someone non-fae is trapped in there without some connection to the real world they might get lost entirely until the realm of the fae just… changes them (she refuses to talk about just WHAT that means). Those who eat or drink anything from this realm will be tied to it and unable to leave. Also, she can only use it to cross short distances before turning it down, and time in this realm is a lot more erratic than in earth (meaning, spend more than a few seconds and you might see that a full century has passed since you entered; or spend twenty years inside and see how in the world it hasn’t even been a hour since you left; or spend a day and see how you will return to Earth some time BEFORE you entered the realm of the fae). She can only use this spell once during each day.
• Glamouring: She can only maintain the glamour if she’s actively focused on using it, and it will only extend to whatever is closest to her (normally she needs to be touching it or have some sort of connection to it in order for it to be glamoured). While Siobhan certainly shifts in form and all things about her and what she’s glamouring change accordingly depending on what she wants, there are some who can see through the glamour and see her for what she really is, as well as seeing whatever else she is covering with it as it is in reality.
• Inspiration: Siobhan depends on the lifeforce of artists in order to subsist, and can only attain it by either joining her lifeforce with theirs and siphoning away their energy through their bursts of inspiration and liveliness in their art, or by quite directly eating their flesh and blood; and she can only subsist on the energy of artists whom she herself falls for. Using this effect, if the artist reciprocates her or falls for her, she will be able to take their life as hers and they will die prematurely once they finish the piece of art she inspires them to create; but if they refuse or don’t love her back, she becomes their slave until they either die or both of them fall for someone else, until then she won’t be able to feed at all. So essentially, it’s complicated, more trouble than it’s worth, leaves her more jaded than before, and she still has to do it to survive.
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Postby Prince Blanche » Mon May 20, 2013 11:01 pm

Here I'll make a small post about the enemies in Witching Hour. Come if you want to see a little bit of info about them ^^

Name: Cynthia D'Argento
Codename: Trivia Euryphaessa
Alignment: Clavicula Nox Coven

Powers/Abilities: A witch who draws her powers from the moon; has augmented strength and agility, can create weapons from moonlight (which she "stores" within herself), use minor healing magic and minor necromancy and such.
Skills/Weapons: Her armor "Artemisia", Diadem "Selene" and Torch "Persephone", along with her witchcraft implements "Hekhatharis"


Name: Anthony Hedgeworth
Codename: Antinous Adrianus
Alignment: Clavicula Nox Coven

Powers/Abilities: As a warlock, his magic covers mostly seduction and social skills but also brute strength and agility. Can use "star magic".
Skills/Weapons: His gauntlets, boots and choker.

Name: Roxanna Litchammer
Codename: Roxie Leliel
Alignment: Clavicula Nox Coven

Powers/Abilities: A witch who draws her powers from Angels. Can assume a pseudo-angelic "battle form", use light and darkness and grant blessings.
Skills/Weapons: Her ring, necklace and brooch are blessed by her angelic sponsors, granting her the power to summon them if necessary.


M.O: (SPOILERS)
Goals: (SPOILERS)
First Appearance: Witching Hour

Creator: Prince Blanche
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Re: Asmodeus, Bionique and Siobhan

Postby Prince Blanche » Fri Oct 21, 2016 4:54 pm

GENERAL PROFILE
NAME: IGNACIO CIPRIANO VELAZQUEZ SILVESTRE
ALIASES: BEATIFIC; LORD ARGYRE FLORENTINE; “ORTENSIA”
SPECIES/ETHNICITY: HUMAN (ISH), WARLOCK; VENEZUELAN OF SPANISH DESCENT
AGE: 70, THOUGH HE LOOKS ABOUT 52 (MAGIC)
GENDER: MALE
CLASS: FACULTY
ORIENTATION: GAY
ALIGNMENT: LAWFUL GOOD


PHYSICAL PROFILE
HEIGHT: 6’ 2”
WEIGHT:
HAIR: SILVERY GRAY, WITH A FEW BLACK PATCHES HERE AND THERE.
EYES: HONEY-BROWN, GLOW IN OPALESCENT HUES WHEN USING HIS POWERS
VOICE: A PROFOUND BARITONE WITH A SCANT SPANISH ACCENT.
LANGUAGE(S): SPANISH, ENGLISH, FRENCH, ITALIAN, GERMAN.
PHYSICAL APPEARANCE:
“RIPPED” IS PUTTING IT LIGHTLY; IGNACIO IS HEAVILY MUSCULAR AND THICK, MUCH MORE SO THAN ONE WOULD EXPECT FROM SOMEONE AS ACADEMICALLY INCLINED AS HE IS. HE HAS A RUGGED, ANGULAR FACE WITH FULL LIPS, A BIG, AQUILINE NOSE, A FEW WRINKLES HERE AND THERE AND SMALL, ALMOND-SHAPED EYES; AND KEEPS A THICK, NEATLY TRIMMED AND ALWAYS WELL-GROOMED BEARD. TENDS TO WEAR HIS HAIR FOLLOWING THE LATEST TRENDS, CURRENTLY KEEPING THE TOP PART LONG AND COIFFED AND THE SIDES AND BACK CROPED AND TRIMMED TO FADE. ALL IN ALL, HE GIVES A STRONG “DADDY” VIBE.

HE HAS A TENDENCY TO WEAR A FULL, THREE-PIECE SUIT (USUALLY IN A LITTLE EDWARDIAN OR 50’S STYLE BENT) USUALLY IN PALE COLORS, TYPICALLY SILVER OR PEARLY-WHITE WITH BLACK SHIRTS; BUT HE’S JUST AS COMFORTABLE WEARING JEANS, T-SHIRTS AND SWEATERS, USUALLY IN A FOPPISH STYLE, WITH A FEW SCARVES HERE AND THERE AND SUNGLASSES. USUALLY HAS A FEW ACCESSORIES ON, MOSTLY RINGS AND CRYSTALS.

BACKGROUND
BIRTHDATE: SEPTEMBER 21TH
BIRTHPLACE: CARACAS, VENEZUELA
ASTROLOGICAL SIGN: VIRGO (TECHNICALLY VIRGO/LIBRA CUSP)
PARENTS:
SIBLINGS:
MARITAL STATUS: IN A RELATIONSHIP.
OFFSPRING: NONE
OTHER FAMILY:
PREVIOUS OCCUPATION(S): MUSEUM CURATOR, HIGH THAUMATHURGE OF THE THE GARDEN OF DELIGHTS COVEN
CURRENT OCCUPATION: HISTORY AND GEOGRAPHY TEACHER, PHILOSOPHY TEACHER, MAGIC/OCCULT STUDIES TEACHER
HISTORY:
IGNACIO VELAZQUEZ WAS BORN IN CARACAS, VENEZUELA, THE MIDDLE CHILD OF A RATHER WELL-OFF FAMILY IN A COUNTRY THAT WAS, AT THE TIME, FLOURISHING ECONOMICALLY IN WAYS IT HAD NEVER SEEN BEFORE AND RECEIVING WITH OPEN ARMS A STRONG WAVE OF IMMIGRANTS; WHICH, FROM AN EARLY AGE, GAVE HIM A FAIRLY BROAD VIEW OF THE WORLD.

AN AVID SCHOLAR, HE STUDIED UNDER THE WING OF PRACTITIONERS OF VARIOUS PATHS AND TRADITIONS IN VENEZUELA AND BEYOND WHILE ACCRUING AS MANY GRIMOIRES AS HE COULD FIND. AS HE GREW IN KNOWLEDGE HE ALSO GREW IN NOTORIETY, STATUS AND POWER, AND SOON HE WAS CONJURING SPELLS AND SUMMONING SPIRITS… AND PICKING THE ATTENTION OF QUITE A FEW MEMBERS OF THE VENEZUELAN “UNDERWORLD”.

A STAUNCH IDEALIST, IGNACIO SAW HOW MANY IN THE MAGICAL COMMUNITY IN VENEZUELA USED THEIR POWERS TO KEEP THE COUNTRY UNDER THEIR THUMB, CURSING THOSE THEY REGARDED AS INFERIOR AND MANIPULATING POWERFUL OR INFLUENTIAL FIGURES TO ACCRUE MORE POWER TO THEMSELVES. HE SOUGHT TO CHANGE THAT, AND WITH THE HELP OF SOME OF HIS PEERS AND LEAD BY A YOUNG WITCH WHO WAS CROWNED THEIR “COVEN QUEEN/HIGH WITCH” THEY FORMED THE COVEN OF THE GARDEN OF DELIGHTS: ONE OF THE FIRST OF ITS KIND IN VENEZUELA, WHICH POLICED THE ACTIONS OF MAGIC USERS IN THE COUNTRY AND HELPED HUNT DOWN THOSE WHO USED THEIR POWERS IN “UNETHICAL” WAYS.

AS THE COVEN GREW, SO DID ITS MEMBERS; MANY OF THEM PURSUED CAREERS AS BUSINESSMEN OR ICONOCLASTS OF DIFFERENT KINDS, OR AS TRAVELLING DIGNATARIES, AMBASSADORS TO THE MAGICAL COMMUNITIES IN OTHER COUNTRIES AND REALMS. IGNACIO IN PARTICULAR ESTABLISHED MANY DEALS AND APPOINTMENTS IN FAVOR OF THE COVEN, BECOMING ONE OF ITS PUBLIC FACES AS WELL AS TAKING OVER A FEW OF HIS FAMILY’S BUSINESSES AND TAKING A JOB AS A MUSEUM DIRECTOR AND CURATOR. THINGS LOOKED UP FOR HIM SINCE THEN…

AT LEAST, UNTIL A CERTAIN PRESIDENT WAS ELECTED. MANY OF THE OLDER MEMBERS OF THE COVEN, FORESEEING THE CATASTROPHIC EFFECTS SUCH ELECTION WOULD HAVE FOR THE COUNTRY AS A WHOLE, USED THEIR CONTACTS TO MASSIVELY ESTABLISH THEMSELVES OUTSIDE OF IT. IGNACIO WAS ONE OF THEM, HAVING TAKING ALL THAT HE COULD AND BECOMING ANOTHER FOREIGN LIAISON IN THE UNITED STATES TO A LOCAL COVEN, EVENTUALLY RELOCATING HIMSELF TO PACIFIC CITY AND TAKING ON A LOWER PROFILE. THIS, IN TURN, LED TO HIS LEARNING ABOUT, AND APPLYING TO, POSEIDON PREP AS A TEACHER AND MASTER TO THOSE STUDENTS WITH MYSTICAL ABILITIES WITHIN THE SCHOOL, SEEING IT AS ONE OF HIS MISSIONS TO HELP NEW GENERATIONS LEARN THE WAY HE DID.


PSYCHOLOGICAL PROFILE
PERSONALITY: A BIT OF A CONTROL FREAK; HE’S WELL USED TO HAVING EVERYTHING GO EXACTLY AS HE WANTS IT TO GO AND THUS TENDS TO THROW A FEW HISSY FITS WHEN THINGS DON’T GO THAT WAY. A DISCIPLINED, METHODIC MAN WHO ALWAYS PLANS CAREFULLY WHAT TO SAY AND HOW TO ACT, HE HIDES BEHIND THAT CIVIL VENEER A VERITABLE WELLSPRING OF PASSION: HE’S NATURALLY A LOT MORE EXPLOSIVE AND EMOTIONAL THAN HE LETS ON, AND CONSIDERS IT AN IMPORTANT PART OF HIS TRAINING AND STUDYING AS A MAGIC USER TO KNOW HOW TO CONTROL HIS PASSIONS TO SUCH A DEGREE.
GIVEN THIS, HE MAINTAINS HIMSELF DISTANT FROM NORMAL INTERACTION, TO THE PONT OF APPEARING ALOOF AND DETACHED.

DURING CLASS, HE TENDS TO BE TERSE AND STERN, ESPECIALLY WITH THOSE HE SEES AS POTENTIAL PRODIGIES: HE WILL TRY TO PUSH THEM TO NEW LIMITS IN ORDER TO MASTER THEIR ABILITIES AND INCREASE THEIR KNOWLEDGE IN THE OCCULT, AND HE HAS VERY LITTLE PATIENCE TOWARDS THOSE WHO WOULD SLACK OFF.

HE’S ALSO AN AVID SCIENTIST, AND DOES IN FACT CONSIDER MAGIC AS ANOTHER BRANCH OF SCIENCE (“APPLIED NATURAL PHILOSOPHY” IS WHAT HE SOMETIMES USES TO REFER TO MAGIC, BUT HE TENDS TO USE “OCCULT SCIENCES” WHENEVER POSSIBLE). TO HIM, THE MERE IDEA THAT MANY SEEM TO HOLD THAT MAGIC AND SCIENCE ARE OPPOSED IS NOT ONLY WRONG, BUT DOWNRIGHT ILLOGICAL, AND HAS STUDIED ABOUT SCIENCES AS MUCH AS HE STUDIES THE OCCULT.
PHILOSOPHY/QUOTE: “WE MAY NEVER KNOW EVERYTHING, BUT WE CAN AT LEAST TRY TO”
AMBITIONS: HE WISHES TO BRING FORTH AN ERA OF ENLIGHTMENT, AND PLANS TO SLOWLY BUT SURELY PUSH THE WORLD TO LEARN AND UNDERSTAND MORE ABOUT MAGIC AND SCIENCE.
FANTASIES/DAYDREAMS: USUALLY THINKS BACK ON HIS TIME IN EUROPE OR, MORE RARELY (AND A BIT MORE EMOTIONAL) ON HIS FAMILY AND LIFE IN VENEZUELA.
FAVORITE COLOR: PEARL, CREAMY WHITE, PEACH PINK, LILAC AND OPALESCENT HUES
DEITY/RELIGION: HE WAS RAISED CATHOLIC, AND WHILE HE STILL PROFESSES SOME FAITH IN THE CATHOLIC PARADIGM, HE HAS EXPANDED HIS VIEW OF RELIGION AND ACCEPTED INTO IT A FEW DEGREES OF VENERATION TOWARDS OTHER DEITIES, SPIRITS AND ENTITIES; THIS ISN’T SURPRISING, GIVEN THAT VENEZUELA’S CATHOLICISM SOMETIMES GETS MIXED WITH SANTERIA AND ESPIRITISMO MARIOLINCERO WITHOUT MUCH THOUGHT.
FRIENDS:
ACQUAINTANCES: SEEMS TO AT LEAST KNOW GLAMOUR AND DOCTOR ALEXANDER.
ENEMIES:
WORST ENEMIES:
FEARS: GIVEN THE TIGHT CONTROL HE KEEPS OVER HIS EMOTIONS, HIS BIGGEST FEAR IS LETTING GO AND LOSING THAT CONTROL: HE FEARS WHAT HE COULD DO IF HE DIDN’T KEEP HIMSELF IN CHECK.
SEES SELF AS: A GENTLEMAN AND AN SCHOLAR.
IS SEEN AS: A STRAIGHT-LACED, RATHER DISTANT BUT UNDENIABLY QUALIFIED ASSET.
SEES OTHERS AS: WORTHY OF RESPECT AND ADMIRATION, THOUGH NOT REALLY THAT IMPORTANT OR INTERESTING.
BEST TRAITS: OBSERVANT, ANALYTIC AND HONEST, HE USUALLY HAS GOOD ADVICE TO GIVE AND TRIES TO HELP THOSE HE SEES IN NEED NO MATTER WHAT.
QUIRKS/MANNERISMS: TENDS TO TAP HIS FINGERS ON ANY GIVEN SURFACE WHEN ANXIOUS OR WAITING.
MOST IMPORTANT THING TO KNOW: PART OF THE REASON HE DECIDED TO BECOME A TEACHER INSTEAD OF SAY, FIGHTING FOR HIS COUNTRY, IS THAT ONE OF THE TENETS OF THEIR COVEN (AND ONE OF THE MAJOR TENETS IN MANY A MAGICAL COMMUNITY) IS TO STAY OUT OF PURELY HUMAN MATTERS AND GOVERMENTS, SPECIALLY AFTER THE WHOLE “LOOK AT WHAT RASPUTIN UNLEASHED IN RUSSIA” MESS. HE FEELS EXTREMELY CONFLICTED ABOUT IT, BUT GIVEN HIS ROLE IN ESTABLISHING SUCH A LAW AND UPHOLDING IT, HE JUST THINKS HE CAN DO MUCH.
DARKEST SECRET: NOT REALLY DARK AND NOT REALLY A SECRET FOR THE MOST PART, BUT HE IDENTIFIES AS POLIAMORY.
HOW THEY REACT TO PEERS’ VIEW OF THEM: FEELS RATHER HUMBLED ABOUT IT.
HOW FAR THEY WILL GO TO ACHIEVE WHAT THEY WANT: HE WILL DO WHATEVER IT TAKES TO RAISE AND EDUCATE YOUNG MAGIC USERS AND THOSE WILLING TO DABBLE INTO THE OCCULT, BUT HE WOULD NEVER CONSIDER HARMING OR PUTTING ANYONE IN HARMS’ WAY TO DO SO.
LIKES: DARJEELING TEA, RAINY DAYS, STUDYING, TEACHING, ROCK, JAZZ, THE SEA, STARRY NIGHTS, CIGARS, WHISKEY AND RUM
DISLIKES: INDECISION, CORRUPTION, THE GENERAL TREND PEOPLE HAVE TO JUST NOT LEARN FROM THEIR MISTAKES.
SONG(S):



COMBAT/ABILITIES
WEAPONS: NONE, THOUGH HE DOES CARRY A LOT OF AMULETS, TOKENS AND TALISMANS IN HIS PERSON, USUALLY AS JEWELRY OF ANY KIND.
FIGHTING STYLE: NONE; HE’S NOT A PHYSICAL FIGHTER AND READILY ADMITS THAT HIS MUSCLES ARE JUST FOR SHOW.
SKILLS/TALENTS: HAS EIDETIC MEMORY AND A CERTAIN GIFT FOR LEARNING AND INTERPRETING LANGUAGES AND COMMUNICATION. CAN READ LIPS.
STRENGTHS/ABILITIES: AS A PROFFICIENT MASTER IN THE OCCULT ARTS AND SCIENCES, IGNACIO IS A RATHER POWERFUL MAGIC USER, IDENTIFYING AS A “THAUMATHURGE”. AMONG MORE GENERAL SPELLS AND RITUALS THAT HE CAN USE, HIS MORE NOTABLE ABILITIES ARE THE FOLLOWING:
• SCIENTIA CAELESTINA: ESSENTIALLY THE MANIPULATION OF ELEMENTS CLASSICALLY ASSOCIATED WITH THE HEAVENS, SUCH AS LIGHTNING, THE “DIVINE FIRE” AND LIGHT; HE CAN PROYECT POWERFUL BLASTS OF ENERGY AND GOLDEN FLAMES, EMIT GOLDEN LIGHT AND KNOW THE RELATIVE POSITION AND STATE OF STARS, PLANETS AND OTHER ELEMENTS REGARDLESS OF WHERE HE IS, WHICH IS NECESSARY FOR CERTAIN RITUALS.
• SCIENTIA THEURGICA: IGNACIO CAN COMMUNE WITH AND SUMMON “OTHERWORLDLY INTELLIGENCES” (SPIRITS AND DEITIES); AND HAS A SPECIAL AFFINITY TOWARDS CALLING UPON ANGELS, SAINTS AND “BLESSED ENTITIES” OF DIFFERENT PANTHEONS. WITH THIS, HE CAN APPEAL TO THEM SO THAT THEY MAY HELP HIM IN CERTAIN MANNER, MANIFESTING SPECIFIC EFFECTS OR GRANTING HIM CERTAIN ABILITIES FOR A SHORT AMMOUNT OF TIME.
• SCIENTIA APOTROPICA: PROTECTIVE MAGIC IN GENERAL. HE CAN USE HIS MAGIC TO DISPEL “MALEFICIA” OR CURSES, WARD OFF DEMONIC OR EVIL ENTITIES, HARMFUL INTENTIONS OR SIMILAR EFFECTS. HE CAN ALSO ENCHANT OBJECTS TO TURN THEM INTO PROTECTIVE AMULETS, AND BLESS CERTAIN PLACES SO THAT NO HARM MAY BE DONE WITHIN THEM. THIS ALSO PERTAINS TO THE CREATION OF BARRIERS.
• SECOND SIGHT: THANKS TO HIS INVOLVEMENT WITH THE OCCULT, HIS SENSES ARE RATHER MORE DEVELOPED THAN A NORMAL HUMAN’S AND NATURALLY ATTUNED TO IT. HE CAN PERCEIVE THE USE OF MAGIC, AS WELL AS SENSE WHEN SOMEONE HAS A STRONGER PROPENSITY TO USE IT OR IF THEY HAVE ANY MYSTICAL PROPIERTIES, AND HE CAN FEEL MYSTICAL PHENOMENA WITHOUT MUCH PROBLEM.

WEAKNESSES/LIMITATIONS: AS POWERFUL AS IGNACIO IS, HE LACKS SUBTLER FORMS OF MAGIC: FOR EXAMPLE, WHILE HE CAN BLAST A DOOR OPEN, IT’S RATHER LIEKLY THAT HE CAN’T USE HIS MAGIC TO JUST OPEN THE LOCK.
• SCIENTIA CAELESTINA: HIS BLASTS MAY BE POWERFUL, BUT THEY’RE RATHER SHORT IN RANK AND TOO DESTRUCTIVE TO BE USED WITHOUT MUCH REGARD; HE CAN CONJURE FLAMES AND MANIPULATE THEM BUT HE’S DEFINITELY NOT FIREPROOF; AND HIS ABILITY TO CREATE LIGHT MOSTLY AMOUNTS TO GENERATING SUDDEN FLASHES OR MINOR GLOWS WITH NO RELA IN BETWEEN.
• SCIENTIA THEURGICA: EVEN IF HE CAN CONTACT THE ENTITIES IN QUESTION, THEY MIGHT NOT ANSWER DIRECTLY OR SIMPLY NOT HELP HIM AT ALL. IN THE CASE THEY DO, WHAT THEY DO IS MOSTLY LIMITED TO A SPECIFIC EFFECT (EG: SUMMON THE ARCHANGEL MICHAEL, ASSOCIATED WITH WAR AND LIGHT, TO INCREASE HIS PHYSICAL STRENGTH AND THAT OF OTHERS, FOR EXAMPLE). HE CAN’T MAKE THEM MANIFEST OR CHANNEL THEM WITHOUT USING UP ALL OF HIS ENERGY, AND THUS, HE ONLY SAVES THAT AS A LAST RESORT: DOING SO MEANS HE HAS TO REST FOR UP TO A MONTH BEFORE USING ANY MAGIC AGAIN. CHANNELING ALSO HAS THE INHERENT RISK OF THE BEING BURNING AWAY HIS BODY, AND THUS KILLING HIM, IF IT’S TOO POWERFUL FOR HIM TO HANDLE (THUS, HE SIMPLY DOESN’T USE IT).
• SCIENTIA APOTROPICA: HIS BARRIERS ARE DIRECTLY LINKED TO HIM; IF THEY SHATTER OR BREAK DOWN THE RESULTING BACKLASH MAY INCAPACITATE HIM FOR A WHILE; HIS PROTECTIVE “BLESSINGS” LAST ONLY FOR A WEEK, AND THE AMULETS HE MAKES BREAK ONCE THEY’RE USED; AND IN GENERAL, MUCH OF HIS APOTROPIC MAGIC ONLY WORKS AGAINST MAGICAL THREATS.
• BLACK MAGIC: HE’S RATHER VULNERABLE TO BLACK MAGIC, CURSES AND DEMONIC ENERGIES AS A RESULT OF HIS DEDICATION TOWARDS HOLINESS AND WHITE MAGIC. THUS, HE’S FAR MORE AFFECTED BY ANY CURSE OR SPELL DIRECTED AT HIM, AND THE PRESENCE OF CERTAIN DEMONS MAY WEAKEN HIM.
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Prince Blanche
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Location: Barquisimeto, Venezuela

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